5.0-10591 5 years, 4 months ago Fix Gecko codes for G2RE52 (Shrek SuperSlam) (PR #8183 来自 kirbyUK)
5.0-10589 5 years, 4 months ago QtGui: Handle file open events (PR #8176 来自 VinDuv)
5.0-10587 5 years, 4 months ago Reorder graphics config (PR #8192 来自 Miksel12)
5.0-10585 5 years, 4 months ago Common/GekkoDisassembler: Minor changes (PR #8193 来自 lioncash)
5.0-10581 5 years, 4 months ago DolphinQt/CMakeLists: Leverage windeployqt for determining libraries and plugins to copy (PR #8202 来自 lioncash)
5.0-10578 5 years, 4 months ago VideoCommon/RenderBase: Fix crop (PR #8205 来自 Techjar)
5.0-10576 5 years, 4 months ago VideoCommon/Statistics: Use std::array for projection values (PR #8207 来自 lioncash)
5.0-10572 5 years, 4 months ago Fix CPU Clock Override checkbox not updating with GameINI (PR #8216 来自 CookiePLMonster)
5.0-10570 5 years, 4 months ago Automatically detach/reattach bluetooth driver in passthrough (PR #8200 来自 randomstuff)
5.0-10568 5 years, 4 months ago Core/HW/WiimoteReal: add missing Linux include (PR #8220 来自 Shizmob)
5.0-10566 5 years, 4 months ago Work around C++20 std::filesystem changes related to u8string (PR #8213 来自 JosJuice)
5.0-10564 5 years, 4 months ago Core/IOS: Use fmt where applicable (PR #8208 来自 lioncash)
5.0-10562 5 years, 5 months ago UpdaterCommon: Hide Updater before Dolphin quits (PR #8214 来自 spycrab)
5.0-10560 5 years, 5 months ago MoltenVK: Update to Vulkan SDK version 1.1.108.0 (PR #8110 来自 stenzek)
5.0-10558 5 years, 5 months ago ActionReplay & GeckoCode reordering support (PR #8212 来自 spycrab)
5.0-10553 5 years, 5 months ago Core/NetPlayServer: Fix empty error messages when adding session (PR #8211 来自 spycrab)
5.0-10551 5 years, 5 months ago Common/HttpRequest: Use CURLOPT_ERRORBUFFER for error messages (PR #8210 来自 spycrab)
5.0-10549 5 years, 5 months ago Fix opening controller config when there is no profile directory (PR #8209 来自 JosJuice)
5.0-10547 5 years, 5 months ago Set texture cache accuracy to safe for Mii Channel (PR #8179 来自 Pokechu22)
5.0-10545 5 years, 5 months ago Disallow changing the backend when running when software renderer is currently selected (PR #8171 来自 Pokechu22)