5.0-8746 5 years, 12 months ago Android: Add rumble for phone (PR #7400 来自 zackhow)
5.0-8743 6 years ago Externals/discord: Don't run clang-format on source files (PR #7418 来自 leoetlino)
5.0-8741 6 years ago ControlGroup: Return state data via GetState() by value where applicable (PR #7262 来自 lioncash)
5.0-8733 6 years ago WiimoteReal: Make functions internally linked where applicable (PR #7261 来自 lioncash)
5.0-8731 6 years ago Qt/GameList: Make grid view scale persistent (PR #7390 来自 Techjar)
5.0-8729 6 years ago VideoCommon: Skip vsync if configured emulation speed is not 100% (PR #7398 来自 Techjar)
5.0-8727 6 years ago CMake: Only link in Bochs on x86 platforms (PR #7161 来自 lioncash)
5.0-8725 6 years ago Translation fixes (PR #7401 来自 JosJuice)
5.0-8720 6 years ago Include the Korean Wii Shop Channel when checking default credentials (PR #7415 来自 JosJuice)
5.0-8718 6 years ago Correctly adjust the rendered XFB region at non-native internal resolutions when XFB was loaded from console RAM. (PR #7406 来自 AdmiralCurtiss)
5.0-8716 6 years ago Translation resources sync with Transifex
5.0-8715 6 years ago Revert "ShaderGen: Drop broken fragment shader index workaround for Vulkan" (PR #7389 来自 dolphin-emu)
5.0-8713 6 years ago Android: Fix cover stretching and show more games per row (PR #7387 来自 zackhow)
5.0-8710 6 years ago Arm64Emitter: Remove unsequenced expressions (PR #7386 来自 MerryMage)
5.0-8708 6 years ago Android: fix crash if user is offline (PR #7384 来自 zackhow)
5.0-8706 6 years ago Android: Analytics - get android ui type when called instead of setting it ahead of time (PR #7380 来自 zackhow)
5.0-8704 6 years ago ShaderGen: Drop broken fragment shader index workaround for Vulkan (PR #7379 来自 stenzek)
5.0-8702 6 years ago Fix reducing log paths when building with MSVC (PR #7378 来自 JosJuice)
5.0-8700 6 years ago Core/Core: Remove another leftover part of frameskip (PR #7377 来自 Techjar)
5.0-8698 6 years ago Externals: Update SFML to 2.5.0 (PR #7376 来自 lioncash)