5.0-5219 7 years, 4 months ago CommonFuncs: LastStrerrorString added (PR #5938 来自 sepalani)
5.0-5217 7 years, 4 months ago [Android] Cleanup unused resources & code (PR #5947 来自 mahdihijazi)
5.0-5215 7 years, 4 months ago GameListModel: fallback to file name if long name is empty (PR #5950 来自 ligfx)
5.0-5212 7 years, 4 months ago Add initial paths to GameTracker after construction (PR #5945 来自 ligfx)
5.0-5209 7 years, 4 months ago RunOnObject: add missing QThread include (PR #5940 来自 ligfx)
5.0-5207 7 years, 4 months ago WFS: Use a separate log type for WFS related logs (PR #5936 来自 leoetlino)
5.0-5205 7 years, 4 months ago Ignore capabilities reported by an XInput device (PR #5742 来自 ToadKing)
5.0-5203 7 years, 4 months ago Config: Fall back to the system menu region (PR #5751 来自 leoetlino)
5.0-5200 7 years, 4 months ago Fix 8 and 16 bit writes in codehandler (PR #5907 来自 gamemasterplc)
5.0-5197 7 years, 4 months ago Common: extract UPnP namespace from NetPlayServer (PR #5898 来自 ligfx)
5.0-5183 7 years, 4 months ago Fix OPROFILE linux build with -Wl,--as-needed (PR #5929 来自 JonnyH)
5.0-5181 7 years, 4 months ago Qt: Fix old usage of GetSelectedGame (PR #5934 来自 leoetlino)
5.0-5179 7 years, 4 months ago Add support for installing disc updates from the game list (PR #5746 来自 leoetlino)
5.0-5169 7 years, 4 months ago SymbolDB: Blank stripped symbol name fixed (PR #5932 来自 sepalani)
5.0-5167 7 years, 4 months ago Fix Dragon Quest X offline mode on Dolphin (PR #5930 来自 delroth)
5.0-5152 7 years, 4 months ago Qt frontend build fix for USE_UPNP=OFF (PR #5928 来自 JonnyH)
5.0-5150 7 years, 4 months ago Vulkan: Don't use vkCmdClearAttachments on NVIDIA with MSAA (PR #5478 来自 stenzek)
5.0-5148 7 years, 4 months ago D3DBase: Raise error if d3dcompiler_47.dll cannot be loaded (PR #5868 来自 stenzek)
5.0-5146 7 years, 4 months ago Fix two small lint errors (PR #5926 来自 ligfx)
5.0-5144 7 years, 4 months ago Ubershader optimizations for NVIDIA (PR #5880 来自 stenzek)