5.0-3067 7 years, 1 month ago TextureCache: Don't lock freed rendertargets for one frame. (PR #5134 来自 degasus)
5.0-3065 7 years, 1 month ago ARDecrypt: const correctness (PR #5136 来自 lioncash)
5.0-3063 7 years, 1 month ago Jit64: Merge memory allocations into a single allocation (PR #5121 来自 MerryMage)
5.0-3059 7 years, 1 month ago GeckoCodeConfig: Minor changes (PR #5127 来自 lioncash)
5.0-3054 7 years, 1 month ago MMU: comment-out unused var HW_PAGE_TAG_SHIFT (PR #5132 来自 ligfx)
5.0-3052 7 years, 1 month ago UICommon: Don't print --version option twice (PR #5126 来自 leoetlino)
5.0-3050 7 years, 1 month ago GeckoCodeConfig: Return vector by value for LoadCodes() (PR #5125 来自 lioncash)
5.0-3048 7 years, 1 month ago FifoPlayer: In-class initialize member variables where applicable (PR #5122 来自 lioncash)
5.0-3044 7 years, 1 month ago JitBase: Make MergeAllowedNextInstructions a const member function (PR #5120 来自 lioncash)
5.0-3041 7 years, 1 month ago JitArm64: Fix usages in conditional code. (PR #5116 来自 degasus)
5.0-3038 7 years, 1 month ago JitAsm: Add missing forward declaration of X64CodeBlock (PR #5119 来自 MerryMage)
5.0-3036 7 years, 1 month ago Jit64: Implement a constant pool (PR #5110 来自 MerryMage)
5.0-3026 7 years, 1 month ago FileMonitor redesign (PR #4901 来自 JosJuice)
5.0-3023 7 years, 1 month ago Fix memory breakpoint when checking the middle of the data (PR #5009 来自 aldelaro5)
5.0-3021 7 years, 1 month ago VertexShaderGen: Correct for negative viewport dimensions. (PR #5096 来自 Armada651)
5.0-3019 7 years, 1 month ago Move "Background Input" out of individual controller configurations (PR #4856 来自 ligfx)
5.0-3012 7 years, 1 month ago Display nicer version strings for the Wii Menu (PR #5099 来自 JosJuice)
5.0-3008 7 years, 1 month ago Use 6-char game IDs for NAND tiles (if they are printable) (PR #5093 来自 JosJuice)
5.0-3006 7 years, 1 month ago Remove mbedtls install target (Again) (PR #5109 来自 orbea)
5.0-3004 7 years, 1 month ago IOS: Add NandUtils (PR #5085 来自 leoetlino)