5.0-524 |
7 years, 7 months ago |
BPStructs: remove case statements which never match. (PR #4177 来自 phire) |
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Windows x64
Mac OS X
Android
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5.0-522 |
7 years, 7 months ago |
Core: CoreTiming Cleanup (Add UnitTests) (PR #4168 来自 EmptyChaos) |
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Windows x64
Mac OS X
Android
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5.0-512 |
7 years, 7 months ago |
x64Emitter: Generify ABI_CallFunction variants (PR #4166 来自 lioncash) |
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Windows x64
Mac OS X
Android
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5.0-510 |
7 years, 7 months ago |
VideoSoftware: Fix unsigned overflow bug in fog (PR #4172 来自 phire) |
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Windows x64
Mac OS X
Android
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5.0-508 |
7 years, 8 months ago |
VertexShaderManager: Explicitly use floating-point variant of abs. (PR #4170 来自 Armada651) |
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Windows x64
Mac OS X
Android
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5.0-506 |
7 years, 8 months ago |
PixelEngine: Add missing static specifier for `s_token_finish_mutex`. (PR #4171 来自 Armada651) |
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Windows x64
Android
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5.0-504 |
7 years, 8 months ago |
DVDInterface: Remove unused Triforce buffer. (PR #4169 来自 Armada651) |
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Windows x64
Mac OS X
Android
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5.0-502 |
7 years, 8 months ago |
VertexShaderGen: Move the sonic epsilon hack to the vertex shader. (PR #4164 来自 Armada651) |
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Windows x64
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5.0-500 |
7 years, 8 months ago |
VertexShaderGen: Fix D3D11 X3014 compile error (PR #4167 来自 EmptyChaos) |
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Windows x64
Mac OS X
Android
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5.0-498 |
7 years, 8 months ago |
Fix Graphics Settings Capitalization (PR #4143 来自 Pringo) |
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Windows x64
Mac OS X
Android
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5.0-496 |
7 years, 8 months ago |
Backends: Remove unnecessary references to the renderer global (PR #4165 来自 lioncash) |
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Windows x64
Mac OS X
Android
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5.0-492 |
7 years, 8 months ago |
Fix bug with texture coordinate q value being 0 (PR #3707 来自 OrN) |
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Windows x64
Mac OS X
Android
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5.0-480 |
7 years, 8 months ago |
TextureCacheBase: Handle textures loaded from address 0x0. (PR #4158 来自 Armada651) |
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Mac OS X
Android
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5.0-478 |
7 years, 8 months ago |
VideoInterface: Fix panic alert on interlaced fields. (PR #4156 来自 phire) |
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Windows x64
Mac OS X
Android
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5.0-476 |
7 years, 8 months ago |
Fix bug in interpreter's lswx. Was overwriting extra register. (PR #4151 来自 phire) |
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Windows x64
Android
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5.0-471 |
7 years, 8 months ago |
Fix the Debugger font not appearing on the captions of panes (PR #4152 来自 aldelaro5) |
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Windows x64
Mac OS X
Android
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5.0-469 |
7 years, 8 months ago |
GameSettings: Remove forced slow depth from fixed titles. (PR #4147 来自 Armada651) |
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Windows x64
Android
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5.0-466 |
7 years, 8 months ago |
D3D: Correctly invert the viewport depth range. (PR #4140 来自 Armada651) |
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Windows x64
Mac OS X
Android
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5.0-464 |
7 years, 8 months ago |
OGL: Handle cases where reversed depth is already used. (PR #4139 来自 Armada651) |
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Windows x64
Mac OS X
Android
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5.0-461 |
7 years, 8 months ago |
Invalidate the icache when inserting a nop or a BLR (PR #4144 来自 aldelaro5) |
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Windows x64
Mac OS X
Android
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