5.0-524 7 years, 7 months ago BPStructs: remove case statements which never match. (PR #4177 来自 phire)
5.0-522 7 years, 7 months ago Core: CoreTiming Cleanup (Add UnitTests) (PR #4168 来自 EmptyChaos)
5.0-512 7 years, 7 months ago x64Emitter: Generify ABI_CallFunction variants (PR #4166 来自 lioncash)
5.0-510 7 years, 7 months ago VideoSoftware: Fix unsigned overflow bug in fog (PR #4172 来自 phire)
5.0-508 7 years, 8 months ago VertexShaderManager: Explicitly use floating-point variant of abs. (PR #4170 来自 Armada651)
5.0-506 7 years, 8 months ago PixelEngine: Add missing static specifier for `s_token_finish_mutex`. (PR #4171 来自 Armada651)
5.0-504 7 years, 8 months ago DVDInterface: Remove unused Triforce buffer. (PR #4169 来自 Armada651)
5.0-502 7 years, 8 months ago VertexShaderGen: Move the sonic epsilon hack to the vertex shader. (PR #4164 来自 Armada651)
5.0-500 7 years, 8 months ago VertexShaderGen: Fix D3D11 X3014 compile error (PR #4167 来自 EmptyChaos)
5.0-498 7 years, 8 months ago Fix Graphics Settings Capitalization (PR #4143 来自 Pringo)
5.0-496 7 years, 8 months ago Backends: Remove unnecessary references to the renderer global (PR #4165 来自 lioncash)
5.0-492 7 years, 8 months ago Fix bug with texture coordinate q value being 0 (PR #3707 来自 OrN)
5.0-480 7 years, 8 months ago TextureCacheBase: Handle textures loaded from address 0x0. (PR #4158 来自 Armada651)
5.0-478 7 years, 8 months ago VideoInterface: Fix panic alert on interlaced fields. (PR #4156 来自 phire)
5.0-476 7 years, 8 months ago Fix bug in interpreter's lswx. Was overwriting extra register. (PR #4151 来自 phire)
5.0-471 7 years, 8 months ago Fix the Debugger font not appearing on the captions of panes (PR #4152 来自 aldelaro5)
5.0-469 7 years, 8 months ago GameSettings: Remove forced slow depth from fixed titles. (PR #4147 来自 Armada651)
5.0-466 7 years, 8 months ago D3D: Correctly invert the viewport depth range. (PR #4140 来自 Armada651)
5.0-464 7 years, 8 months ago OGL: Handle cases where reversed depth is already used. (PR #4139 来自 Armada651)
5.0-461 7 years, 8 months ago Invalidate the icache when inserting a nop or a BLR (PR #4144 来自 aldelaro5)