4.0-8729 8 years, 10 months ago DSPEmulator: Make CreateDSPEmulator return a unique_ptr (PR #3525 来自 lioncash)
4.0-8727 8 years, 10 months ago Fix the Exit hotkey. (PR #3531 来自 Sonicadvance1)
4.0-8725 8 years, 10 months ago Fix hotkeys not reporting inputs. (PR #3479 来自 Sonicadvance1)
4.0-8723 8 years, 10 months ago VertexShaderManager: Add an epsilon hack to the perspective projection. (PR #3448 来自 Armada651)
4.0-8721 8 years, 10 months ago Fix a typo on the size passed in to the IPL descrambler. (PR #3526 来自 Sonicadvance1)
4.0-8719 8 years, 10 months ago VideoCommon: Header cleanup (PR #3523 来自 lioncash)
4.0-8717 8 years, 10 months ago Fix debugger address lookup search control. (PR #3520 来自 Sonicadvance1)
4.0-8715 8 years, 10 months ago PixelShaderGen: Manually wrap negative indirect texture coordinates (PR #3509 来自 stenzek)
4.0-8713 8 years, 10 months ago Fix SCMRevGen by running system native CScript (PR #3512 来自 jloehr)
4.0-8711 8 years, 10 months ago Fix building with PCH disabled. (PR #3501 来自 rohit-n)
4.0-8709 8 years, 10 months ago D3D: Use a 32-bit floating point depth buffer. (PR #3495 来自 Armada651)
4.0-8706 8 years, 10 months ago TextureCacheBase: Change CalculateLevelSize to match D3D/OGL sizes (PR #3506 来自 stenzek)
4.0-8704 8 years, 10 months ago IniFile: Initialize with default value if key does not exist. (PR #3511 来自 Armada651)
4.0-8702 8 years, 10 months ago [Android] Update build tools + support libraries (PR #3492 来自 sigmabeta)
4.0-8700 8 years, 10 months ago HW: Header cleanup (PR #3507 来自 lioncash)
4.0-8698 8 years, 10 months ago TextureConversionShader: Also invert color encoders if they're used to encode depth. (PR #3505 来自 Armada651)
4.0-8696 8 years, 10 months ago VideoBackend: Cleanup API a bit. (PR #3504 来自 degasus)
4.0-8691 8 years, 10 months ago Jit: Get rid of indirect includes (PR #3502 来自 lioncash)
4.0-8689 8 years, 10 months ago Automatic translation template update
4.0-8688 8 years, 10 months ago [Android] Don't show screenshot on rotation events (PR #3503 来自 sigmabeta)