3.5-1391 7 years, 10 months ago Fix the GameCube mic dialog header's invalid include guard.
3.5-1390 7 years, 10 months ago Adding stick radius setting
3.5-1389 7 years, 10 months ago Added optimizations to ClassifyFloat/Double functions in Mathutil.cpp and to PPCCache.cpp
3.5-1388 7 years, 10 months ago Changing the Gecko code comparison from metadata to data comparison
3.5-1387 7 years, 10 months ago Reading shake force from calibration rather than a constant
3.5-1386 7 years, 10 months ago Adding condition to CoreTiming state function
3.5-1385 7 years, 10 months ago Create our OGL context on the same thread in the OpenGL backend. Same issue with Qualcomm not working with threading correctly.
3.5-1384 7 years, 10 months ago [Android] Properly open the navigation drawer when pressing menu or back in the game list.
3.5-1383 7 years, 10 months ago [Android] 0.3 Release
3.5-1382 7 years, 10 months ago [Android] Drop minimum Android version support to 2.3 since there is a /bunch/ of people asking for it.
3.5-1381 7 years, 10 months ago [Android] Disable OpenGL in the settings menu since it doesn't work yet. Change some theme settings so the back button shows up on screen where needed.
3.5-1380 7 years, 10 months ago [Android] Qualcomm drivers require that the EGL context is created on the same thread that the OpenGL commands are run on. Crappy driver limitation since eglMakeCurrent should work to let it be on a d...
3.5-1379 7 years, 11 months ago Make auto fullscreen resolution the default.
3.5-1378 7 years, 11 months ago fix auto fullscreen resolution on linux
3.5-1377 7 years, 11 months ago Add auto fullscreen resolution option. Not tested on Linux, let me know if it doesn't work (it probably does).
3.5-1376 7 years, 11 months ago Save settings to file when booting a game.
3.5-1375 7 years, 11 months ago add new statistics for gpu buffer streaming
3.5-1374 7 years, 11 months ago also hide hacked buffer option on d3d
3.5-1373 7 years, 11 months ago disable hacked buffer option for d3d
3.5-1372 7 years, 11 months ago Adding MMU state values to state