4.0-3652 10 years, 1 month ago PixelShaderGen: replace multiplication with shift (PR #1285 来自 degasus)
4.0-3650 10 years, 1 month ago ControllerInterface: Get rid of SetHwnd(), introduce Reinitialize() (PR #1278 来自 lioncash)
4.0-3648 10 years, 1 month ago FastMem: don't let the backpatcher hit the same location twice (PR #1222 来自 FioraAeterna)
4.0-3646 10 years, 1 month ago Parse input as hex instead of decimal to match display values in the register view (PR #1062 来自 zhuowei)
4.0-3644 10 years, 1 month ago Fix XFB scaling in D3D (PR #1290 来自 lioncash)
4.0-3642 10 years, 1 month ago Move bDumpFrames to SConfig (and it's references) (PR #1272 来自 RisingFog)
4.0-3640 10 years, 1 month ago TASInputDlg: Fix some potential uninitialized variable warnings. (PR #1274 来自 lioncash)
4.0-3638 10 years, 1 month ago Misc / warning fixes (PR #1243 来自 comex)
4.0-3633 10 years, 1 month ago MMU: disable BAT resolution (PR #1283 来自 FioraAeterna)
4.0-3631 10 years, 1 month ago Merge branch 'Remove-MMU-Speed-Hack-option' of https://github.com/skidau/dolphin into skidau-Remove-MMU-Speed-Hack-option
4.0-3629 10 years, 1 month ago Readme: Add a link to the Transifex page (PR #1282 来自 lioncash)
4.0-3627 10 years, 1 month ago ControllerEmu: Get rid of redundant string appending (PR #1268 来自 lioncash)
4.0-3625 10 years, 1 month ago VolumeCreator: Make master key arrays static (PR #1267 来自 lioncash)
4.0-3623 10 years, 1 month ago Added some of the MMU registers into the debugger Register window (PR #1265 来自 skidau)
4.0-3621 10 years, 1 month ago JIT: add basic register allocation heuristics (PR #1252 来自 FioraAeterna)
4.0-3619 10 years, 1 month ago Fixed the step_size_bytes in the ADPCM Accelerator loop (PR #1192 来自 skidau)
4.0-3616 10 years, 1 month ago Core: Use an enum for indicating CPU cores (PR #1169 来自 lioncash)
4.0-3614 10 years, 1 month ago Core: Move FPSCR exception flags to a typed enum (PR #846 来自 lioncash)
4.0-3612 10 years, 1 month ago Add AArch64 JIT recompiler to wxWidgets UI. (PR #1271 来自 Sonicadvance1)
4.0-3610 10 years, 1 month ago Reimplement Bounding Box calculation using the software renderer. (PR #1095 来自 crudelios)