4.0-1688 10 years, 7 months ago JIT: unify JitAsm for JIT64 and JIT64IL. (PR #309 来自 magumagu)
4.0-1686 10 years, 7 months ago Wx cleanup (PR #376 来自 lioncash)
4.0-1681 10 years, 7 months ago Fixed formatting of post-processing shaders so they better match Dolphin's coding style (PR #386 来自 myownfriend)
4.0-1636 10 years, 7 months ago Fixes games that use the MMU to page in code(Rogue Leader). (PR #356 来自 Sonicadvance1)
4.0-1634 10 years, 7 months ago Export wii saves to the "User" directory (PR #361 来自 LPFaint99)
4.0-1632 10 years, 7 months ago DVDInterface: make fast disc speed faster. (PR #382 来自 magumagu)
4.0-1630 10 years, 7 months ago Fix game list size display. (PR #379 来自 jordan-woyak)
4.0-1628 10 years, 7 months ago Disable SDL input on Windows. (PR #343 来自 jordan-woyak)
4.0-1624 10 years, 7 months ago VideoCommon: BP cleanup. (PR #342 来自 magcius)
4.0-1609 10 years, 7 months ago OpenGL: Use a sample-able texture as EFB instead of renderbuffer. (PR #331 来自 degasus)
4.0-1603 10 years, 7 months ago MMIO: Lazy-initialize read/write handlers since most are not actually used (PR #380 来自 delroth)
4.0-1601 10 years, 7 months ago Opcode decoding: handle missing opcodes 0x88 etc. (PR #355 来自 magumagu)
4.0-1598 10 years, 7 months ago CheckExceptions: add TODO and remove a wrong comment (PR #378 来自 delroth)
4.0-1596 10 years, 7 months ago Move bn.h and ec.h into the correct filter section for Visual Studio. (PR #377 来自 lioncash)
4.0-1594 10 years, 7 months ago Video backends: fix rounding in lighting computation. (PR #360 来自 magumagu)
4.0-1592 10 years, 7 months ago DVD emulation: make seek timing more accurate. (PR #327 来自 magumagu)
4.0-1588 10 years, 7 months ago Use size_t in std::string operations in IniFile.cpp, not int (PR #369 来自 lioncash)
4.0-1586 10 years, 7 months ago SW backend: use VideoCommon XFRegisters struct. (PR #269 来自 magumagu)
4.0-1581 10 years, 7 months ago make IOCTL_SO_GETHOSTID more accurate on Windows (PR #374 来自 ToadKing)
4.0-1577 10 years, 7 months ago Video backends: fix behavior of "konst" TEV inputs. (PR #368 来自 magumagu)