4.0-1560 |
10 years, 6 months ago |
Move the header guard before the includes in VideoCommon's Statistics.h (PR #341 来自 lioncash) |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
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4.0-1558 |
10 years, 6 months ago |
[Android] Change default EFB copy method from disabled to texture. (PR #349 来自 Sonicadvance1) |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
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4.0-1556 |
10 years, 6 months ago |
Adds support for the PP shaders in the Android UI. (PR #346 来自 Sonicadvance1) |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
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4.0-1554 |
10 years, 6 months ago |
Fixes our post processing shaders so they work under OpenGL ES 3.0 (PR #348 来自 Sonicadvance1) |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
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4.0-1552 |
10 years, 6 months ago |
Revert "x64FPURoundMode: always set x87 precision" (PR #357 来自 shuffle2) |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
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4.0-1550 |
10 years, 6 months ago |
Jit64: implement tw/twi more accurately (PR #335 来自 Tilka) |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
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4.0-1548 |
10 years, 6 months ago |
[windows] Fix debug build memory leaks. (PR #352 来自 shuffle2) |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
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4.0-1546 |
10 years, 6 months ago |
Shader cleanup (PR #185 来自 degasus) |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
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4.0-1535 |
10 years, 6 months ago |
GCMemcard: fix edge case of adding to a fragmented memcard. (PR #330 来自 LPFaint99) |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
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4.0-1533 |
10 years, 6 months ago |
XFB width/height handling fixes (PR #336 来自 magumagu) |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
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4.0-1529 |
10 years, 6 months ago |
OpenGL: delete unused function parameter in TextureConverter. (PR #339 来自 magumagu) |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
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4.0-1527 |
10 years, 6 months ago |
Enables usage of GLSL textureSize on Qualcomm v66. (PR #345 来自 Sonicadvance1) |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
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4.0-1525 |
10 years, 6 months ago |
VideoCommon: fix indirect texture coordinate computation in TEV. (PR #344 来自 magumagu) |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
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4.0-1522 |
10 years, 6 months ago |
Gameini updates. (PR #290 来自 Linktothepast) |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
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4.0-1519 |
10 years, 6 months ago |
Small FPU settings changes (PR #329 来自 Tilka) |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
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4.0-1516 |
10 years, 6 months ago |
Add a hotkey for disabling the framelimit. (PR #81 来自 degasus) |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
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4.0-1512 |
10 years, 6 months ago |
Revert "Merge pull request #62 from degasus/log_truncate_path" because it was merged without consensus. |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
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4.0-1511 |
10 years, 6 months ago |
Change over to use integer posmtx in our vertex shaders (PR #310 来自 Sonicadvance1) |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
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4.0-1508 |
10 years, 6 months ago |
Movie: don't use "hh" scanf modifier. (PR #305 来自 magumagu) |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
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4.0-1506 |
10 years, 6 months ago |
Make the Android UI more like the desktop UI (PR #320 来自 SeannyM) |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
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