4.0-1519 10 years, 7 months ago Small FPU settings changes (PR #329 来自 Tilka)
4.0-1516 10 years, 7 months ago Add a hotkey for disabling the framelimit. (PR #81 来自 degasus)
4.0-1512 10 years, 7 months ago Revert "Merge pull request #62 from degasus/log_truncate_path" because it was merged without consensus.
4.0-1511 10 years, 7 months ago Change over to use integer posmtx in our vertex shaders (PR #310 来自 Sonicadvance1)
4.0-1508 10 years, 7 months ago Movie: don't use "hh" scanf modifier. (PR #305 来自 magumagu)
4.0-1506 10 years, 7 months ago Make the Android UI more like the desktop UI (PR #320 来自 SeannyM)
4.0-1503 10 years, 7 months ago [RFC] New PPCAnalyst class. (PR #323 来自 Sonicadvance1)
4.0-1494 10 years, 7 months ago Truncate the path on logging (PR #62 来自 degasus)
4.0-1492 10 years, 7 months ago Fix NOP padding (PR #325 来自 Tilka)
4.0-1489 10 years, 7 months ago numCyclesMinusOne to numCycles in GekkoOPInfo (PR #324 来自 booto)
4.0-1487 10 years, 8 months ago D3D11: Use appropriate shader for PEEK_Z. (PR #236 来自 magumagu)
4.0-1485 10 years, 8 months ago Optimize NOPs (PR #304 来自 Tilka)
4.0-1483 10 years, 8 months ago Small JIT optimizations (PR #312 来自 Tilka)
4.0-1480 10 years, 8 months ago Removes unused argument in Helper_UpdateCR1. (PR #314 来自 Sonicadvance1)
4.0-1478 10 years, 8 months ago ARM: Fix Wii games on JIT (PR #317 来自 SeannyM)
4.0-1476 10 years, 8 months ago Android: Fix Scaled EFB Copy setting (PR #316 来自 SeannyM)
4.0-1474 10 years, 8 months ago VertexShaderGen: Correct vertex shader output to consider shifted pixel centers. (PR #306 来自 neobrain)
4.0-1472 10 years, 8 months ago Fixes missing instructions in ARM JIT Tables. (PR #313 来自 Sonicadvance1)
4.0-1470 10 years, 8 months ago Fix Fastmem on CPUs without MOVBE (PR #311 来自 Tilka)
4.0-1468 10 years, 8 months ago Add remaining possible uses of MOVBE (PR #303 来自 Tilka)