3.5-1484 |
11 years, 2 months ago |
[Android] When running OpenGL ES 3 backend, we've got to switch the screen coordinates or bad things happen. Adds a Driver bug that causes swap every single flush. Hard requirement currently to see /a... |
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3.5-1483 |
11 years, 2 months ago |
Remove saturate function define in GLSL since we use clamp everywhere instead. Change the function defines over to just regular defines since Qualcomm can't handle function defines at all it seems. |
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3.5-1482 |
11 years, 2 months ago |
BPMemory: Assign a more descriptive name to a field in the genmode register. |
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3.5-1481 |
11 years, 2 months ago |
[Android] Qualcomm glGetShaderInfoLog returns a max of 1024 bytes(tested) for the log, and glGetShaderiv with GL_INFO_LOG_LENGTH /always/ returns 0 on compile failure. |
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3.5-1480 |
11 years, 2 months ago |
Whoops, look like the previous commit was also the case with VideoDX9 |
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3.5-1479 |
11 years, 2 months ago |
Fix a char buffer destination size in Render.cpp for VideoDX11. |
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3.5-1478 |
11 years, 2 months ago |
Fix a free that should have been a delete. |
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3.5-1477 |
11 years, 2 months ago |
Partial revert of 0247b2a97a1d. I'll add a work around for Qualcomm in a bit. Qualcomm shader compiler failing was only due to floating suffixes not whole function defines. Qualcomm video driver devs ... |
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3.5-1476 |
11 years, 2 months ago |
[Android] Gamepad input. Refactor JNI native functions to all pull from a single class instead of everywhere willy-nilly |
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3.5-1475 |
11 years, 2 months ago |
buffer fixes found via cppcheck/tetsuo-- |
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3.5-1474 |
11 years, 2 months ago |
don't define clipPos twice |
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3.5-1473 |
11 years, 2 months ago |
Merge branch 'shader-uids-awesome'. |
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3.5-1415 |
11 years, 2 months ago |
Fixes Issue 6353 Remove extract apploader/dol from top level |
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3.5-1414 |
11 years, 2 months ago |
Handle 1 partition only, fixes Issue #6353 |
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3.5-1413 |
11 years, 2 months ago |
Revert "Adding Travis CI script" |
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3.5-1412 |
11 years, 2 months ago |
Adding Travis CI script |
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3.5-1411 |
11 years, 2 months ago |
Build fix: Android NDK doesn't support any locale switching. |
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3.5-1410 |
11 years, 2 months ago |
Set the locale per-thread instead of globally when generating shaders. Add cross-compatible versions of newlocale, uselocale and freelocale. |
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3.5-1409 |
11 years, 2 months ago |
Equalising the 32 and 64 bit state compression |
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3.5-1408 |
11 years, 2 months ago |
Build fix |
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