5.0-14874 |
3 years, 3 months ago |
DolphinQt: Allow $ line when entering AR/Gecko code (PR #10018 来自 JosJuice) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14872 |
3 years, 3 months ago |
DolphinQt: Don't add trailing newline to Gecko notes (PR #10017 来自 JosJuice) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14870 |
3 years, 3 months ago |
DolphinQt: Add entitlement to allow debugger to attach in Debug builds (PR #10022 来自 MerryMage) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14868 |
3 years, 3 months ago |
DolphinQt: Set default focus for NewBreakpointDialog (PR #10023 来自 JosJuice) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14866 |
3 years, 3 months ago |
D3D12: Transition compute textures to UAV state (PR #10020 来自 K0bin) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14864 |
3 years, 3 months ago |
Port Enable Cheats to the new config system (PR #10019 来自 JosJuice) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14862 |
3 years, 3 months ago |
GameINI: Add missing Vertex Rounding to GIQ.ini (PR #10015 来自 JMC47) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14860 |
3 years, 3 months ago |
PowerPC: Minor cleanup around JitCache_TranslateAddress(). (PR #10010 来自 AdmiralCurtiss) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14855 |
3 years, 3 months ago |
GameINI: Force safe texture cache on Resident Evil 3 (PR #10009 来自 OatmealDome) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14853 |
3 years, 3 months ago |
AudioCommon: fix bogus error + cleanup (PR #10006 来自 Tilka) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14848 |
3 years, 3 months ago |
GameINI: Fix EFB Copy Offset in more games (PR #10005 来自 JMC47) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14846 |
3 years, 3 months ago |
Change "Wiimote" to "Wii Remote" in interface (PR #9864 来自 PEmu2) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14844 |
3 years, 3 months ago |
VI: Implement post-scanout XFB output (PR #9993 来自 Techjar) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14841 |
3 years, 3 months ago |
FifoDataFile: Improve error handling when reading (PR #10004 来自 Pokechu22) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14839 |
3 years, 3 months ago |
Nunchuk: Use correct middle click expression on macOS (PR #10002 来自 OatmealDome) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14837 |
3 years, 3 months ago |
ShaderCompiler: Attach shader source code to SPIR-V (PR #9996 来自 OatmealDome) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14835 |
3 years, 3 months ago |
PowerPC: Fix bad copypaste in LookupTLBPageAddress (PR #10001 来自 JosJuice) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14833 |
3 years, 3 months ago |
Jit: Re-add dcbx masking (PR #9999 来自 JosJuice) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14831 |
3 years, 3 months ago |
JitArm64: Fix W8 slowmem store (PR #9997 来自 JosJuice) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14829 |
3 years, 3 months ago |
PowerPC: Implement broken masking for uncached unaligned writes (PR #9964 来自 JosJuice) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|