5.0-2129 8 years ago DSPAssembler: Replace malloced output buffer with std::vector (PR #4742 来自 lioncash)
5.0-2127 8 years ago Set up IOS RAM information area with real values. (PR #4723 来自 booto)
5.0-2124 8 years ago DSPJitRegCache: Make GetReg return by value (PR #4748 来自 lioncash)
5.0-2122 8 years ago JitCache: Split off JIT call from dispatcher. (PR #4747 来自 degasus)
5.0-2120 8 years ago cmake: Add Windows build and cleanups (PR #4685 来自 Orphis)
5.0-2103 8 years ago CMake: Cleanup macOS-related logic (PR #4744 来自 ligfx)
5.0-2096 8 years ago CMake cleanup (PR #4741 来自 Orphis)
5.0-2087 8 years ago DolphinWX: Show the required IOS version in info panel (PR #4734 来自 leoetlino)
5.0-2084 8 years ago Fix building without PCH on Windows (PR #4726 来自 ligfx)
5.0-2079 8 years ago PatchEngine: Fix potential crashing during stack probe (PR #4738 来自 EmptyChaos)
5.0-2077 8 years ago BPMemory: Minor changes (PR #4737 来自 lioncash)
5.0-2074 8 years ago DiscIO: Fix out-of-bounds access in NANDContentDataBuffer (PR #4736 来自 leoetlino)
5.0-2072 8 years ago VolumeWad: Implement GetTMD() (PR #4733 来自 leoetlino)
5.0-2070 8 years ago JitCache: Use a container for overlapping blocks. (PR #4716 来自 degasus)
5.0-2064 8 years ago ControllerEmu: Add missing virtual destructor to BooleanSetting (PR #4728 来自 lioncash)
5.0-2062 8 years ago TMDReader: Add a way to get the required IOS version (PR #4730 来自 leoetlino)
5.0-2060 8 years ago Minor cleanup to VolumeWad (PR #4731 来自 leoetlino)
5.0-2055 8 years ago RenderBase: Forward declare EFBAccessType (PR #4732 来自 lioncash)
5.0-2053 8 years ago GameSettings: Note for Star Fox Adventures - glow effects (PR #4718 来自 CharlesCorrin)
5.0-2051 8 years ago VideoBackendBase: Convert EFBAccessType and FieldType into enum classes (PR #4727 来自 lioncash)