5.0-1758 7 years, 12 months ago Open less files when detecting/opening blobs (PR #4537 来自 JosJuice)
5.0-1752 7 years, 12 months ago Android: Change Exit Without Saving to Save and Exit (PR #4643 来自 SeannyM)
5.0-1750 7 years, 12 months ago Fix possible undefined reference when linking libusb from externals (PR #4641 来自 sephiroth99)
5.0-1748 7 years, 12 months ago Attempt re-adding the missing AXWii DSP_SYNC (PR #4571 来自 degasus)
5.0-1745 7 years, 12 months ago TextureDecoder: Seperate each format into its own function (PR #4642 来自 stenzek)
5.0-1743 7 years, 12 months ago Common: Move BreakPoints into Core (PR #4543 来自 lioncash)
5.0-1741 7 years, 12 months ago Android: fix software renderer 2nd edition (PR #4639 来自 Tilka)
5.0-1739 8 years ago Change "Refresh List" to "Refresh Game List" in Menu (PR #4630 来自 PEmu1)
5.0-1737 8 years ago JitCache: Get rid of reliance on the JIT global variable (PR #4637 来自 lioncash)
5.0-1731 8 years ago IOS HLE: Replace is_hardware with a proper device type (PR #4638 来自 leoetlino)
5.0-1729 8 years ago IOFile: Correct explicit operator bool semantics (PR #4636 来自 lioncash)
5.0-1727 8 years ago IOS HLE: Minor changes to match IOS behaviour (PR #4634 来自 leoetlino)
5.0-1723 8 years ago CodeBlock: Const correctness for IsInSpace (PR #4635 来自 lioncash)
5.0-1721 8 years ago IOS HLE: Naming cleanup (PR #4627 来自 leoetlino)
5.0-1718 8 years ago Add Silent Audio Dumping INI Option (PR #4633 来自 RisingFog)
5.0-1716 8 years ago Android: fix software renderer settings string (PR #4631 来自 Tilka)
5.0-1714 8 years ago VideoSW: Fix GL ES shader. (PR #4622 来自 degasus)
5.0-1712 8 years ago Jit64Base: Const correctness for LogGeneratedX86 (PR #4628 来自 lioncash)
5.0-1709 8 years ago GeometryShaderGen: Use lower-left origin for point texture coordinates (PR #4599 来自 stenzek)
5.0-1707 8 years ago Add the g_ prefix to the jit global (PR #4624 来自 leoetlino)