5.0-469 7 years, 8 months ago GameSettings: Remove forced slow depth from fixed titles. (PR #4147 来自 Armada651)
5.0-466 7 years, 8 months ago D3D: Correctly invert the viewport depth range. (PR #4140 来自 Armada651)
5.0-464 7 years, 8 months ago OGL: Handle cases where reversed depth is already used. (PR #4139 来自 Armada651)
5.0-461 7 years, 8 months ago Invalidate the icache when inserting a nop or a BLR (PR #4144 来自 aldelaro5)
5.0-458 7 years, 8 months ago VertexManagerBase: Get rid of static state (PR #4141 来自 lioncash)
5.0-455 7 years, 8 months ago [Hotkey] Added custom textures toggle (PR #4136 来自 Helios747)
5.0-453 7 years, 8 months ago InputConfigDiag: Fix a segfault caused by missing check (PR #4125 来自 leoetlino)
5.0-451 7 years, 8 months ago HLE_OS: Return string from GetStringVA by value (PR #4133 来自 lioncash)
5.0-449 7 years, 8 months ago Fifo: Make SyncGPUReason an enum class (PR #4132 来自 lioncash)
5.0-447 7 years, 8 months ago TASInputDlg: Fix inputs "sticking" after closing (Issue 9748) (PR #4122 来自 EmptyChaos)
5.0-445 7 years, 8 months ago Fix a really stupid GLSL version parsing bug (PR #4129 来自 RisingFog)
5.0-443 7 years, 8 months ago Common: Namespace MemoryUtil (PR #3386 来自 lioncash)
5.0-440 7 years, 8 months ago VideoCommon: Implement depth range equation in vertex shader. (PR #4085 来自 Armada651)
5.0-424 7 years, 8 months ago Convert OSREPORT text from SJIS to UTF-8 (PR #4121 来自 leoetlino)
5.0-422 7 years, 8 months ago Jit: Check the FIFO on EIEIO instructions (PR #3894 来自 hthh)
5.0-419 7 years, 8 months ago Tools: Fix the lint script (for real, this time -- and the last time) (PR #4116 来自 leoetlino)
5.0-416 7 years, 8 months ago CoreTiming: ScheduleEvent cleanup (PR #3987 来自 JosJuice)
5.0-414 7 years, 8 months ago Remove AM Baseboard (PR #4109 来自 JosJuice)
5.0-412 7 years, 8 months ago Externals: Add Vulkan headers and glslang (PR #4113 来自 stenzek)
5.0-409 7 years, 8 months ago JitArm64: Fix two issues. (PR #4103 来自 degasus)