5.0-1716 8 years, 1 month ago Android: fix software renderer settings string (PR #4631 来自 Tilka)
5.0-1714 8 years, 1 month ago VideoSW: Fix GL ES shader. (PR #4622 来自 degasus)
5.0-1712 8 years, 1 month ago Jit64Base: Const correctness for LogGeneratedX86 (PR #4628 来自 lioncash)
5.0-1709 8 years, 1 month ago GeometryShaderGen: Use lower-left origin for point texture coordinates (PR #4599 来自 stenzek)
5.0-1707 8 years, 1 month ago Add the g_ prefix to the jit global (PR #4624 来自 leoetlino)
5.0-1705 8 years, 1 month ago CodeBlock: Get rid of implicit sign-conversion in AllocCodeSpace (PR #4626 来自 lioncash)
5.0-1703 8 years, 1 month ago IOS HLE: Remove unneeded code (PR #4625 来自 leoetlino)
5.0-1699 8 years, 1 month ago IOS HLE: Refactor ExecuteCommand (PR #4607 来自 leoetlino)
5.0-1694 8 years, 1 month ago Automatic translation resources sync with Transifex
5.0-1693 8 years, 1 month ago Don't use generic byteswapping on Android (PR #4620 来自 JosJuice)
5.0-1691 8 years, 1 month ago OGL: Move blending logic in VideoCommon. (PR #4581 来自 degasus)
5.0-1687 8 years, 1 month ago DSPJitRegCache: Make single argument constructor explicit (PR #4594 来自 lioncash)
5.0-1685 8 years, 1 month ago DiscScrubber: Minor changes (PR #4613 来自 lioncash)
5.0-1680 8 years, 1 month ago HLE: Align table formatting (PR #4616 来自 lioncash)
5.0-1677 8 years, 1 month ago Change "Configure" to "Configuration" in Menu (PR #4619 来自 PEmu1)
5.0-1675 8 years, 1 month ago Add debugger hotkeys (PR #4595 来自 aldelaro5)
5.0-1671 8 years, 1 month ago InputConfigDiag: move function bodies out of header (PR #4589 来自 ligfx)
5.0-1669 8 years, 1 month ago Clarify GameCube Controller in TAS Input (PR #4605 来自 PEmu1)
5.0-1667 8 years, 1 month ago specify custom brace style to fix unions (PR #4606 来自 BhaaLseN)
5.0-1665 8 years, 1 month ago Add missing new lines for OSD (PR #4608 来自 RisingFog)