5.0-20364 12 months ago Metal: fix crash by enabling concurrent compilation only if available (PR #12311 来自 kemenaran)
5.0-20362 12 months ago GameSettings: port Gormiti black screen fix to PAL version (PR #12313 来自 Tilka)
5.0-20360 1 year ago BBA/HLE: Fix random PCAP file corruption (PR #12304 来自 sepalani)
5.0-20358 1 year ago Core: Add option to not report state change to SetState (bugfix) (PR #12299 来自 TryTwo)
5.0-20355 1 year ago expr: increase size of `varname` (PR #12305 来自 SuperSamus)
5.0-20353 1 year ago DSPHLE: Support 2023 libaesnd uCode (PR #12303 来自 Pokechu22)
5.0-20351 1 year ago IOS: fix crash when closing invalid file descriptor (PR #12309 来自 Tilka)
5.0-20349 1 year ago Jit: Get rid of short-lived std::vectors (PR #12302 来自 JosJuice)
5.0-20347 1 year ago AX: fix envelope volume for Wii ucodes (PR #12301 来自 Tilka)
5.0-20345 1 year ago Translation resources sync with Transifex
5.0-20344 1 year ago Corrected Area Sampling Range (PR #12175 来自 Sam-Belliveau)
5.0-20341 1 year ago Make AutoHDR work with color luminance instead of average (PR #12176 来自 Filoppi)
5.0-20339 1 year ago DolphinQt/AchievementHeaderWidget: Remove unused member variables. (PR #12238 来自 AdmiralCurtiss)
5.0-20337 1 year ago Jit: Define new terms related to fastmem (PR #12268 来自 JosJuice)
5.0-20335 1 year ago DolphinQt: Remove unnecessary qOverloads (PR #12273 来自 Dentomologist)
5.0-20333 1 year ago MMU: Use VSID in segment register as additional TLB lookup key (PR #12282 来自 Wack0)
5.0-20331 1 year ago Fix accidental fallthrough in BPStructs (PR #12288 来自 Pokechu22)
5.0-20329 1 year ago AX: make volume field signed (PR #12276 来自 Tilka)
5.0-20327 1 year ago Add descriptions for more BP registers (PR #12286 来自 Pokechu22)
5.0-20320 1 year ago VideoCommon: copy software renderer logic for blend mode priorities (PR #12287 来自 Tilka)