5.0-18493 1 year, 11 months ago lint: update to clang-format-13 (PR #11528 来自 delroth)
5.0-18491 1 year, 11 months ago Use GNUInstallDirs for installation paths (PR #11157 来自 h3xx)
5.0-18489 1 year, 11 months ago Android: Don't enforce a particular CMake version (PR #11495 来自 OatmealDome)
5.0-18487 1 year, 11 months ago Android: Fix settings being editable when marked otherwise (PR #11525 来自 t895)
5.0-18485 1 year, 11 months ago DolphinQt: Add button to open graphics mod folder on settings (PR #11434 来自 momocaoo)
5.0-18483 1 year, 11 months ago VideoBackends: add a way to load data into a specific level AND layer (PR #11501 来自 iwubcode)
5.0-18481 1 year, 11 months ago sdl: update to latest sdl2 (PR #11418 来自 shuffle2)
5.0-18478 1 year, 11 months ago CMake/MSVC fixes (PR #11506 来自 phire)
5.0-18473 1 year, 11 months ago NetKDTime: Use UTC based timestamp instead of localtime. (PR #11435 来自 techydude0713)
5.0-18471 1 year, 11 months ago VideoCommon: Better logic op invert approximation (PR #10864 来自 TellowKrinkle)
5.0-18469 1 year, 11 months ago Android: Create ScaledIntSetting class (PR #11513 来自 JosJuice)
5.0-18467 1 year, 11 months ago Improve the data in the first data block of the skylanders figures (PR #11492 来自 mandar1jn)
5.0-18465 1 year, 11 months ago Common/Network: Resolve -Wexpansion-to-defined warning (PR #11520 来自 lioncash)
5.0-18463 1 year, 11 months ago AndroidCommon: Make use of std::string_view where applicable (PR #11519 来自 lioncash)
5.0-18461 1 year, 11 months ago Android: Remove unused force filtering setting (PR #11518 来自 t895)
5.0-18459 1 year, 11 months ago Android: Set each slider step size manually (PR #11517 来自 t895)
5.0-18457 1 year, 11 months ago ActionReplay/GeckoCode: Make use of std::span where applicable (PR #11516 来自 lioncash)
5.0-18454 1 year, 11 months ago GameINI: Force safe texture cache on Marvel Super Hero Squad (PR #11323 来自 iwubcode)
5.0-18452 1 year, 11 months ago Ignore nullability-completeness warnings in VMA (PR #11507 来自 phire)
5.0-18450 1 year, 11 months ago VideoBackends: update Vulkan's 'CopyRectangleFromTexture' to copy one layer (PR #11500 来自 iwubcode)