5.0-17627 2 years ago VideoCommon: Increase uniform stream buffer size to 64mb (PR #10859 来自 tellowkrinkle)
5.0-17625 2 years ago VideoCommon: fix uint shader compiler error when using d3d (PR #10836 来自 iwubcode)
5.0-17622 2 years ago IOS: Simplify IOS::HLE::Device savestate method (PR #11177 来自 Lobsterzelda)
5.0-17620 2 years, 1 month ago VideoBackends:Vulkan: Allocate descriptor pools as needed (PR #11122 来自 K0bin)
5.0-17618 2 years, 1 month ago IOS/NetKDRequest: Don't abort on first unset bit in subtask mask. (PR #11174 来自 AdmiralCurtiss)
5.0-17616 2 years, 1 month ago Zero-initialize structures passed to FatFs functions. (PR #11171 来自 AdmiralCurtiss)
5.0-17613 2 years, 1 month ago Add initial WiiConnect24 support (PR #11072 来自 SketchMaster2001)
5.0-17611 2 years, 1 month ago Jit64: Remove breakpoint check from JitAsm.cpp (PR #11077 来自 JosJuice)
5.0-17609 2 years, 1 month ago Jit64: Turn SNaN into QNaN in HandleNaNs (PR #11138 来自 JosJuice)
5.0-17607 2 years, 1 month ago Jit64: Jump to dispatcher_no_check from InitializeSpeculativeConstants (PR #11169 来自 JosJuice)
5.0-17605 2 years, 1 month ago WiimoteEmu: Minor emulated Wii Remote behavior fix. (PR #11168 来自 jordan-woyak)
5.0-17603 2 years, 1 month ago VideoInterface: Simplify saving VideoInterface (PR #11137 来自 Lobsterzelda)
5.0-17601 2 years, 1 month ago HW: Move MemoryInterface variables to Core::System. (PR #11164 来自 AdmiralCurtiss)
5.0-17599 2 years, 1 month ago WiimoteEmu: Improve simulated IR point size accuracy. (PR #11152 来自 jordan-woyak)
5.0-17597 2 years, 1 month ago Remove most uses of StringFromFormat in favor of fmt (PR #11162 来自 Pokechu22)
5.0-17594 2 years, 1 month ago Fix some bad quaternion math. (PR #11151 来自 jordan-woyak)
5.0-17591 2 years, 1 month ago Input: Add "abs" input expression function. (PR #11158 来自 jordan-woyak)
5.0-17589 2 years, 1 month ago HW: Use unsigned indices in RegisterMMIO where applicable (PR #11155 来自 lioncash)
5.0-17587 2 years, 1 month ago Remove #pragma once in DesiredWiimoteState.cpp (PR #11154 来自 Minty-Meeo)
5.0-17585 2 years, 1 month ago Include tangent/binormal cache in savestates and simplify saving CP state (PR #11131 来自 Pokechu22)